Moh 6 Posted June 25, 2019 commit 21602e82697ab40d4a51aad32ff9a7f7eae772ff Author: Moh <[email protected]> Core: - Socket system implementation improved. - Preprations for a new Antibot implementation. - Spouse name will now show on inspection again, got bugged after client upgrade. - New DMap implementation, and proper checks done. Thank you for the help @Omicron#9001 - Improved backsword and rings drop rates. - Players in transform now benefit from their gem bonuses, includes SRG. - New method to delete all items of a certain type added. - Duel system now resets PK mode to capture on exit. Attack/Spell: - Corrections to CalculateBow method. - Players magic attack now is inheritted from base spirit the player has. - Fixed an issue with stigma nulling out damage. - DMap height checks for spells of type Line, this should fix the issue of players being able to FB/SS players on walls. Event: - Fixed an issue with DeathMatch spamming teleport after death until the player revives. NPC: - SolarSaint will now delete all the SoulStones that players have upon entry. - Corrected an issue with MysticMerchant. Item: - Corrected an issue with StarBox not giving any rewards. - NightDevil is now included in VIP checks. Cmd: - More admin commands. Misc/Bug: - Attempts to fix the arrow inventory/arrow bug. - Fixed an issue that allowed warriors to equip shields without having a main hand equipped. - Fixed an issue that caused players to lose their auras on leveling up. - Fixed an issue that caused players to lose their auras on transform. - Fixed an issue with player transform causing the death>dc>revive bug. - Fixed an issue with player transform healing up players after death. - Fixed an issue that stopped players eliminated from events to equip theiir gear due to them being still signed up. - Fixed an issue that allowed players other than the GL of the pole owner to change transports. Share this post Link to post Share on other sites