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Moh

Wed Mar 27 08:47:57 2019

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commit 21602e82697ab40d4a51aad32ff9a7f7eae772ff
Author: Moh <[email protected]>

    Core:
    - Socket system implementation improved.
    - Preprations for a new Antibot implementation.
    - Spouse name will now show on inspection again, got bugged after client upgrade.
    - New DMap implementation, and proper checks done. Thank you for the help @Omicron#9001
    - Improved backsword and rings drop rates.
    - Players in transform now benefit from their gem bonuses, includes SRG.
    - New method to delete all items of a certain type added.
    - Duel system now resets PK mode to capture on exit.

    Attack/Spell:
    - Corrections to CalculateBow method.
    - Players magic attack now is inheritted from base spirit the player has.
    - Fixed an issue with stigma nulling out damage.
    - DMap height checks for spells of type Line, this should fix the issue of players being able to FB/SS players on walls.

    Event:
    - Fixed an issue with DeathMatch spamming teleport after death until the player revives.

    NPC:
    - SolarSaint will now delete all the SoulStones that players have upon entry.
    - Corrected an issue with MysticMerchant.

    Item:
    - Corrected an issue with StarBox not giving any rewards.
    - NightDevil is now included in VIP checks.

    Cmd:
    - More admin commands.

    Misc/Bug:
    - Attempts to fix the arrow inventory/arrow bug.
    - Fixed an issue that allowed warriors to equip shields without having a main hand equipped.
    - Fixed an issue that caused players to lose their auras on leveling up.
    - Fixed an issue that caused players to lose their auras on transform.
    - Fixed an issue with player transform causing the death>dc>revive bug.
    - Fixed an issue with player transform healing up players after death.
    - Fixed an issue that stopped players eliminated from events to equip theiir gear due to them being still signed up.
    - Fixed an issue that allowed players other than the GL of the pole owner to change transports.

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