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Moh

Wed Nov 6 10:47:07 2019

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commit d59e1cbdcdc284069955f74298a8abb9830fb77c
Author: Moh360 <[email protected]>

    Core:
    - Dynamic instances of a Map can now have it's own spawns.
    - Infinite Stamina PK Arena.
    - Improved ActionThread.
    - Disabled ActionThread.
    - Task Cancelation tokens implementation.
    - Duel instance ID Generation minimum value set.
    - Fixed a bug that allowed capturing of black named players in FreePK maps.
    - Fixed a bug that allowed capturing of black named players in Jail.
    - Item Pickup improvements.

    Attack/Spell:
    - Spells with non Crime flags will no longer cause the player to be on top of the stack.
    - Queued spells will now be handled as Tasks and ThreadPool with appropriate delays and cancelations.

    Creature:
    - Creatures are now automatically loaded even when entering instanced maps.
    - Spawns added to dynamic instances.
    - Fixed a NRE that was caused by some creature types that attempted to access Boss level spells.
    - Revivers should be faster to spot and revive dead players.

    NPC:
    - TwinCity - ArenaGuard now allows teleportation to Infinite PK Arena.

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