Moh 6 Posted November 6, 2019 commit d59e1cbdcdc284069955f74298a8abb9830fb77c Author: Moh360 <[email protected]> Core: - Dynamic instances of a Map can now have it's own spawns. - Infinite Stamina PK Arena. - Improved ActionThread. - Disabled ActionThread. - Task Cancelation tokens implementation. - Duel instance ID Generation minimum value set. - Fixed a bug that allowed capturing of black named players in FreePK maps. - Fixed a bug that allowed capturing of black named players in Jail. - Item Pickup improvements. Attack/Spell: - Spells with non Crime flags will no longer cause the player to be on top of the stack. - Queued spells will now be handled as Tasks and ThreadPool with appropriate delays and cancelations. Creature: - Creatures are now automatically loaded even when entering instanced maps. - Spawns added to dynamic instances. - Fixed a NRE that was caused by some creature types that attempted to access Boss level spells. - Revivers should be faster to spot and revive dead players. NPC: - TwinCity - ArenaGuard now allows teleportation to Infinite PK Arena. Share this post Link to post Share on other sites