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Moh

Mon Feb 3 08:58:50 2020

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commit a0bf7e4ef694240755fbab8f637fc8053f4ca07e
Author: Moh360 <[email protected]>

    Core:
    - Thread Base class improved.
    - Re-Implemented Path Finding capabilities using A* & D* algorithms.
    - Kernel cleanup.
    - Kernel GetPath() method written using A* & D* algorithms.
    - Entity class code cleanup.
    - GroundItems now snapshot player locations incase of teleport on death.
    - ItemThread optimizations and cleanups.

    WorldClient:
    - Fixed a bug that caused players with BlackName auras to drop items in Jail rather than the original location before death.

    Creature:
    - Guards & Patrols are now immune to auras.
    - Creatures will no longer get stuck in random areas.
    - Removed Monster AI Monitor as we've caught the issue.

    Companion:
    - Fixed an issue that pets caused on Run/Walk/Despawn actions due to not clearing their TileFlags.

    CMD:
    - More admin commands.
    - Fixed a few issues with DiscordBot commands.

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