Moh 6 Posted February 5, 2020 commit a0bf7e4ef694240755fbab8f637fc8053f4ca07e Author: Moh360 <[email protected]> Core: - Thread Base class improved. - Re-Implemented Path Finding capabilities using A* & D* algorithms. - Kernel cleanup. - Kernel GetPath() method written using A* & D* algorithms. - Entity class code cleanup. - GroundItems now snapshot player locations incase of teleport on death. - ItemThread optimizations and cleanups. WorldClient: - Fixed a bug that caused players with BlackName auras to drop items in Jail rather than the original location before death. Creature: - Guards & Patrols are now immune to auras. - Creatures will no longer get stuck in random areas. - Removed Monster AI Monitor as we've caught the issue. Companion: - Fixed an issue that pets caused on Run/Walk/Despawn actions due to not clearing their TileFlags. CMD: - More admin commands. - Fixed a few issues with DiscordBot commands. Share this post Link to post Share on other sites