Moh 6 Posted June 25, 2019 commit 5513ed7b7122d1feb2036ba39c94167f38ffdb41 Author: Moh <[email protected]> - Selector Fixed and optimized. - Missing portals for Ancient Devil quest added. - Special item drops loaded from TQBins. - Fixed a bug Bomb quest (thanks marlin -_-). - Added a table with server info for website use. - Fresh SQL backup for world server. - Players now gain experience from pet kills and attacks for melee and magic. - KO counter no longer increases in TG. - ActionThread implemented. - Spells with IntoneDelay such as FireCircle now properly wait for the intone delay. - Fixed a bug that allowed players to attack targets after revived (auto attacking same target with the same UID). - Adjusted DB rate. - Fixed an issue with the DropHandler not dropping certain itemtypes and overflowing item level. - Companion and ActionThread collections added to Kernel. - NPCGenerator, ActionGenerator added to Kernel. - BootTime added to Kernel. - Fixed an issue with Selector causing vision to be removed after teleporting to maps. - Companion Vision implemented. - DBServer, ServerRepository added. - Utilized automatic UID generation for players. - Companion class and logic impelented. - Companion AI implentation (still missing DMap checks on movement). - Players now flash if their pets attack other players or guards. - Pets now disappear on player logout/dc. - ItemEffects implementation. - Adapted MsgRegister to utilize Selector. - Adapted MsgConnect to utilize Selector. - Fixed a bug that caused the players to have incorrect stats after finishing transform. - Fixed a bug that allowed players to pick up more than 40 items. - Players now don't regen stamina during transform. - Automatic flush and updates to server table with server info. - Solution wide cleanup and optimizations, Performance increase of 30% in certain areas. Share this post Link to post Share on other sites