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Moh

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Everything posted by Moh

  1. commit 59f0b026295da3d4848642d138921187bdcc0895 Author: Yupmoh <[email protected]> Tournament Map finalized, Anniversary event ended and AntiAFK disabled. Core: - ForceTeleport method was implemented to allow admins to go to maps where there's no dmap record in the db. Event: - AntiAFK disabled by default until tested later on the PTS. - Anniversary event ended and disabled. Cmd: - Admin commands to force teleport.
  2. commit 36e493ad104bf6412849f4b57ae99959e88464e1 Author: Yupmoh <[email protected]> Nuget Package updates Core: - Lib2Git Package updated, lets hope this works on linux.
  3. commit 869d53db6889b84434b29ef9263d9a704b4e9ce1 Author: Yupmoh <[email protected]> Sanitizations to MapFlags Core: - MapFlag checks will no longer fail if a map instance doesn't have a DBMap instance assigned to it and will return default value instead.
  4. commit 6f697b529d4fb08faa5200f1f9e1e40bc1354036 Author: Yupmoh <[email protected]> OldQuarrier fixups, AntiAFK changes. Npc: - Fixups to OldQuarrier so it will no longer bug out during bomb creation. Event: - AntiAfk mechanic should now disconnect players gracefully. (needs testing)
  5. commit 48293f6d01a0baccbc6fcbd9712c6cc06173b121 Author: Yupmoh <[email protected]> Passive spells fixups, a slight adjustment to warrior shields. Core: - Warriors now only gain 75% from shields m-def instead of a 100% Attack/Spell: - Fixed an issue with passive spells where they failed a distance check.
  6. commit 9b6b22a4f1dde1afcae232234f4c6d43557fb527 Author: Yupmoh <[email protected]> Fixups to Magic Spells. Attack/Spell: - Fixups to range/distance checks in every spell type affected by the changes.
  7. commit d6c0735cd558c6f68dd1ba6db2bccd01bcf66c8f Author: Yupmoh <[email protected]> Fire Taoist changes. Attack/Spell: - Fixed some spell delays. - Fixed some spell activation distances. - Fixed some spell ranges. - FireOfHell now scales only in PvE to allow Fire Taoist hunting.
  8. commit 003a725b49993ed3ec73c956a86978243874761f Author: Yupmoh <[email protected]> Warrior Shields modifications. Attack/Spell: - Warriors will now get a 100% of the magic defense provided by shields instead of 50%.
  9. commit c271221604ec5a7b470d0468634072d11439224a Author: Yupmoh <[email protected]> Fixups to admin login tokens and Balance changes. Core: - Fixed a NRE caused when an admin attempts to login an account that doesn't exist with a login token. Attack/Spell: - Archers had a custom m-def multiplier to counter an earlier iteration of the calculations, now tweaked so archers would take full damage + 80% of m-atk. Event: - Fixups to PassTheBomb AntiAFK cases.
  10. commit 48c446e5f9f8e764b237a3abd384351933f3d2d0 Author: Yupmoh <[email protected]> Fixup to a discord command, Lab entry VP cost reduced Core: - CityWar TC bonus shared loots now include Labs. For a total of (TwinCity/Adv. Zone/Labs/MoonBox). Npc: - Simon now asks for 2k vps instead of 10k for lab entry. Cmd: - Disc command corrected.
  11. commit b738e5c0473aae7922fc81d5737fcd72448cf7c4 Author: Yupmoh <[email protected]> Fixed a NRE that might interrupt creatures respawning. Creature: - It's me or you Boss AI.
  12. commit ded44bad33b0d16e4178617429838a45f5195866 Author: Yupmoh <[email protected]> Discord commands, Fixes to PassTheBomb glitching, Drop rates changes & more. Core: - Rewrote HuntSimulation class. - DropHandler base rates changed to match that of TQ. - Buffs to global drop rate multipliers to compensate for the base rate change. Event: - Fixed an issue with AntiAfk eliminating people from events and not rechecking tournament requirements. - PassTheBomb will now end if AntiAfk eliminates someone and there's only 1 or 0 players remaining. Creature: - Fixed an issue with Boss AI crashing the server due to an improper dispose. - Boss AI is now even smarter than osama. - Anniversary Boss fixups to award proper gold bonus in the end. - Anniversary Boss will now randomly roll 2 MagicMirrors to players randomly from the top 10 contributers. Cmd: - drops discord command written.
  13. commit 306734c8b04aebfb37282ab79a330f49e1adaac8 Author: Yupmoh <[email protected]> Corrections to boss spawn times for the Anniversary Event. Event: - Bosses will spawn daily at 6 PM ServerTime.
  14. commit c36ea521ef34944abe3dadb96cbe026e2b680e49 Author: Yupmoh <[email protected]> PK Amulets made available for a test run. Item: - PK Amulets are now available at MysticMerchant in Market for gold.
  15. commit 116570475eefd2c75b1d3a87e9907fd6525695b7 Author: Yupmoh <[email protected]> Updates to Anniversary events, Boss rewards, Jar quest & more. Core: - DemonExterminator (Jar quest) now offers double rewards. - Corrected some spawning locations that were offset by 1 due to how MSRandom works. Event: - Anniversary Event Weather updates. - Anniversary Event Day/Night time updates. - PKAmulets added as a reward for PvPEvents. Creatures: - Given creatures of all types the ability to reset to start location. - Buffed up SnakeMan, WingedSnake spawns. - Bosses will now award gold based on performance and damage dealt. - Bosses will now drop double rare items.
  16. commit 5b862d27f555affaf4cd595e8f08774e457f40ce Author: Yupmoh <[email protected]> Boss AI improved and can now detect threats and focus them, Anniversary event implemented. Core: - Kernel FindTarget methods extended to support threat meter functionality for bosses. - Creature Task handling for new cases. - World Task handling for new cases. - Fixed an issue with VIPTokens not being vendable. Creature: - Bosses are now as smart as Osama :kekw:. Cmd: - Admin commands to test new boss functionality. Event: - Anniversary event written. - Fixed an issue with KillTheCaptain that caused a dead player to be awarded Captain.
  17. commit 868b532b640d9cf801f1c8369ef25d5b74ca102c Author: Yupmoh <[email protected]> Fixups to Event Bans. Vol. 2 PvPEvent: - EventBans will now auto delete on expiration.
  18. commit dcb29606c00284fcc6dc89f9c3ff096219d4c7f0 Author: Yupmoh <[email protected]> Fixups to Event Bans. PvPEvent: - EventBans will now auto delete on expiration.
  19. Attention, valiant warriors of Primal Conquer! We have exhilarating news for you! The Second Rebirth adventure is now within your grasp! Prepare yourselves for a fully custom quest line, crafted exclusively for your enjoyment. Get ready to embark on a journey filled with thrilling activities, epic battles, and incredible rewards. To enhance your questing experience, we have revamped the system with a brand-new feature: The Quest Log, conveniently located below your Mini-Map. This invaluable tool will guide you every step of the way, ensuring you never miss a beat as you progress through the Second Rebirth quest line. Dive headfirst into a world of boundless possibilities as you explore the infamous Evil Abyss. However, beware, for this is no safe haven. The Evil Abyss is a Free PvP zone, where intense battles await. But fear not, for along with the thrill of combat comes exceptional drop rates, making it a lucrative hotspot for PvP enthusiasts and dedicated PvE players alike! Moreover, we introduce an innovative addition: The Radar. This groundbreaking feature broadcasts player locations to everyone in the abyss. Keep a watchful eye on your surroundings, as this valuable information can make all the difference in the heat of battle. Prepare to be captivated by a diverse range of activities, from cunning puzzles to formidable boss encounters. This meticulously designed adventure caters to all playstyles, ensuring an exhilarating experience for everyone. Overcome the challenges that lie in wait and claim unimaginable power that await the brave and victorious. Stay tuned for further updates and announcements as we unveil more details about the Second Rebirth. Prepare to embark on an adventure that will test your skills, forge new alliances, and leave an indelible mark! May your path be filled with triumph and glory. The Primal Conquer Team
  20. Hey everyone, As many of you know, we try to celebrate seasonal events such as Halloween as much as we can, so I've enabled the Halloween celebration event which will go on until the end of the 31st, Keep in mind that it might not be safe to keep your characters in Twin City due to some naughty pumpkins that might attack and invade the city! As usual, I won't be giving out event details, players will have to work it out on their own! Also, each player can only do this once I wish you all loads of fun and a happy Halloween! Moh
  21. Greetings adventurers As you may already know I've been working on the next chapter of Primal Conquer (Exodus) but as that is taking its sweet time I've decided to push out something new while we wait, Enter: Ruin A fresh experience catered to the hardcore and casual minded players, This fresh server is set to be of a higher quality than it's predecessor in many ways. Ruin or (as we call it "Fresh") will feature tons of different changes on top of the very solid core we've built over the past few years. Ruin's custom features: (What's different from Safe Haven?) - Solo Experience: 3.0x - Shared Experience: 1x - Spell Experience: 3x - Proficiency Experience: 3x - Gold: 1x - Meteor: 2x - Dragonball: 1x - Compose: 5x - Refined: 8x - Unique: 8x - Elite: 8x - Super: 4x - Socket: 3x - Max Level: 120 - Max Rebirth: 1 - Max Item Level: 115 - Max Unique Miner: 5 Rules: - Toxicity in-game will no longer be monitored by moderators instead we provide a profanity filter that is togglable by typing /togglechatfilter command, this is enabled by default. Furthermore, The server sided blacklist is still in effect and available for everyone to use. We feel that it is YOUR responsibility to protect yourself from toxicity. Note: The above in no way means that we will allow toxic behavior in our discord server. Gameplay: - Mining: - Only 5 instances are allowed per player, players in violation will receive punishments. - ProficiencyGod: - Exchanging Dragonballs to remove a spell. - "AncientPill": Exchanging Dragonballs for Prof & Spell double experience potion lasts 60 minutes. - UnknownMan: Exchanging Dragonballs for experience. - VIP: - Passive Gold Removed. - Remote Warehousing (Only usable in Market). - Remote Compose. - Compose/+1 Storage. - DbSpammer (Might be disabled on launch). - Events: - CityWars will be held twice a day, once at 7 PM UTC and later at 2 AM UTC. Winners of each CityWar will retain bonus loot drops until the next CityWar is held. - CityWar will no longer allow guildless players to enter. - ViperFang & DragonTail will be introduced later on to allow more builds for warriors & waters. - LoginRewards Disabled. Balance: - Warriors Damage Reduction and reflect ratio buffs. - Mining is now limited to 5 miners per player. - PvPEvent rewards adjusted to match new rates. - Quest rewards adjusted to match new rates. There are more changings in the pipeline and still incoming, Slowly I'll be rolling out updates to address balance issues and/or anything that comes up. Server Launch will be Tomorrow 6 PM UTC. I hope we will get to enjoy this wonderful journey, a lot of effort was put into it so at least try to have a good time! Moh
  22. We've just pushed out our Christmas celebration event! We hope you enjoy it!
  23. Happy Thanks Giving guys! Please enjoy the celebration event now live in-game!
  24. The time has come to celebrate Halloween, Enjoy the celebration with many activities happening in-game only exclusive to Primal Conquer!
  25. The results of our questionnaire is here and according to it we have decided the following: - Tournament Date: Sunday 3rd October - Tournament Time: 20:00 Server Time - Gear Matters? No - Maximum amount of Water Taoists allowed per team? 1 - Maximum amount of Archers allowed per team? 1 - Maximum amount of Teams a single player can join? 1 We're now accepting team applications, Please make a ticket to submit your team.
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