Jump to content

Moh

Administrators
  • Content Count

    1064
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by Moh

  1. commit 3d0f6abc69e25102b9bc1e13b2ac2aa35d545e33 Author: Moh <[email protected]> Core: - Fixed a tiny issue with entities taking damage. - Stacking is now fully operational and working (2/2). - Antibot extensions through Warden. Event: - Fixed up DeathMatch issues. - Fixed several issues with PvPEvent base class. - Spell checks for PvP Events. - Melee checks for PvP Events. - Player validity checks for PvP Events. - Disconnection handling for PvP Events. - DeathMatch score is now 30 and respawn timer is 3 seconds. Creature: - Creature AI adapted to use the new stacking system. - Fixed an issue with vision range for creatures of type Standard. - Dura creatures implemented, some might be missing still.. report if any missing. Companion: - Companion AI adapted to use the new stacking system. - Improvement to Companion pathing. Cmd: - More Admin commands. Misc: - Fresh SQL backup. - More garments introduced. - Code cleanup and optimizations. Gameplay: - Gold rate bumped up.
  2. commit 2683ac9e5b44ce1d01f1c35d225620b8927ee1b3 Author: Moh <[email protected]> Core: - Reborned characters now get 30% extra defense. - Damage calculations improved. - Ganoderma and Titan spawn times xx:15 and xx:16 as they were in 1.0. Attack/Spell: - Only spells with single target damage can break durability from now on. - Spells with 0 damage will not cause a kill / re-kill on other entities. - Superman / Cyclone buffer timer will no longer exceed 45 seconds. Creature: - Creature Info loaded from a clean TQBin db and all stats loaded/corrected. - Improvements to creature AI. - Creature spawning corrected to fully be TQLike. (Note: this doesn't mean we have new spawns but spawns can differ a little). - VampireKing will no longer take less damage. Item: - MeteorZone mine minerals added. NPC: - Skypass - Eternity implemented. plans to remove reborning from market. - Added Events option to TwinCity - Lantern which will allow players to queue for events. Event: - Fixup to DeathMatch, now it's fully operational including custom flags. - Implemented sound effects for events and killing spree. Zone: - DeathMatch DMap is now loaded. - MZ mine DMap is now loaded. - Skypass DMap re-extracted. should no longer glitch and pull people back. Misc: - ConfigurationManager improved again, Players can now input their desired FPS. - Code clean up. - Profilled and optimized threading and certain methods to gain performance. - Fresh db backup.
  3. commit 37bd6218c4f83baeccd94b9ca7731f85d8afe490 Author: Moh <[email protected]> Core: - Fixed an issue with client actions being null for some odd reason. - Damage calculation corrections and level difference taken into account was corrected. - Bow damage revised. - Melee damage revised. - Magic damage revised. - More error logging to server class, need to look deeper into an issue here. Attack/Spell: - Corrections to dodge spell. - Using a spell will no longer cause main hand and off hand to lose durability. - Casting a spell again while it's on cooldown will no longer increase the delay time you need to wait to re-cast the spell. - Freezing Arrow implemented. - Corrected Pervade damage. - Invibility will now remove the dodge aura. Drops: - More bows and backswords will drop now. Item: - Corrections to VIP Cards, it will no longer repair arrows. (lets hope it works this time). Event: - Event AI rewritten to further fit dynamic addition of event scripts. - DeathMatch implemented and ready to use. - Kill streaks with server messages and sounds. - Event protection against multiple users from the same IP. - Flag management in events. Zone: - MetZone mine map added, not enabled yet. - DeathMatch map added. Cmd: - More Admin commands. Misc: - Code cleanup and removal of 1000 unused lines. - Fresh DB dump. - Fresh TinyMap files generated from DMaps, this should fix an issue with creatures being stuck on certain tiles. - Stacking system rewritten (1/2).
  4. commit 42b36185c80bfa54c7fe0a30f02fefa667354a73 Author: Moh <[email protected]> - Fresh DB Dump. - A little correction to a certain something I missed.
  5. commit 2105c067ac079b2c7f30c3450489f037e15e77d6 Author: Moh <[email protected]> Core: - Recalculate after plus upgrade. - Recalculate after equipment swapping. - Recalculate after realotting points. - Corrected the amount of boot / shield drops players should be getting. - Antibot extensions. - Improvements to Logon Server. AttackSpell: - Players under the effect of XPShield/Shield will no longer lose their auras after levelup. Item: - Corrected loot from Sun Box. - Corrected loot from Star Box. - Corrected loot from Waning Moon Box. - Corrected loot from Cloud Box. - Correct loot from Ancestor Box. NPC: - TC Artisan upgrades easy after 120. - Fixed an issue with TG stakes having incorrect levels. - Fixed an issue with Market - Celestial Tao not awarding the minimum amount of Vitality thus bugging out some characters. - VIPCard updates to include when VIP time ends. - VIPCard remote repair will no longer repair arrows. - Twin City - Simon rewards redone to match 1.0 rewards. - TC Upgrading will no longer upgrade items past level 120. Misc: - Corrected an issue where it caused black named players to not be sent to jail. - Corrected an issue where companions made players flash in no pk maps. - More Admin commands.
  6. commit 277a1d11cef239f7b51775fef601c97edc7b6a01 Author: Moh <[email protected]> Misc: - Fixed a problem with player queued actions. Event: - Discity will no longer restart itself after it ends. Misc: - Fixed a bug that caused black named players not to go to jail after death.
  7. commit c50d2c301d616c9f5eb30c347e438f72a0e99003 Author: Moh <[email protected]> Core: - Fixed an issue with Combat Statistics. - Antibot functionality extended. - Corrected Blowfish key to now load from the configuration file. - Login Attempt counts are now being reset upon server reboot or successful login. - Improvements to server sided antibot. Attack/Spell: - Only spells with the type Line can now benefit from infnite stamina in PKA. - Jumping will now cancel queued spells. Creature: - Fixed an issue with SnakeKing not moving/attacking unless a player is too close. - Bumped SnakeKing drops a little. NPC: - Corrected BirthVillage - Old General Yang script. - Corrected BirthVillage - Blacksmith script. - Corrected BirthVillage - TaoistStar script. SOB: - Training Grounds experience reset to normal. - Guild Gates will now award spell experience. Cmd: - More Admin commands. Misc: - Mining enabled in Phoenix Castle Mine floors. - VIP will no longer track Unique item drops. - Various improvements and fixes across the board, Can already see an improvement in CPU usage.
  8. commit 554f13e145f4cbd689c0ffa2d1a4f49334e94d85 Author: Moh <[email protected]> Core: - Client Thread rewritten. - World Thread rewritten. - WorldChat enabled again. Event: - Discity UltimatePluto location corrected. Game-play: - Socket chances doubled.
  9. commit d8c194c1ddbc2308d11c1467a66290a155bdc54e Author: Moh <[email protected]> Core: - Warden will no longer be pulling back players to their old locations if they lag or if they have the Fly flag. - Changes to Selector - Staff no longer take damage from player attacks. - Night and Day implemented. - Weather Implemented. Event: - GuildWar CastleJump protection. Selector: - Improvements accross the board. - Location change. - All accounts get an extra character slot to celebrate how well Primal is doing! - Selector Dialog is now NOOB friendly, Thanks Abdi <3. Attack/Spell: - Players wont be able to auto attack TG stakes that are higher level than them. - Team Mode will no longer target allied companions. - Player flag changes upon dealing/receiving damage rewritten, this will fix not flashing on pet attacking. - Archer Damage Tweaked. Creature: - Vision range has increased. Item: - Corrections to Consumable - ExpPotion.cs NPC: - GWJail Warden will now let players out if GuildWar isn't active. - Market - Prison Officer disabled. - Corrections to Lantern script in TC. SOB: - TG stakes will now correctly load stake levels. - TG Stakes will now award experience based on level difference. Zone: - Minimap added to WineZone. Cmd: - More Admin commands. Misc: - Stacking will no longer be canceled if someone moves out of stack. - ExpPotion will no longer run while players are offline. All current ExpPotions timers were reset. - ExpPotion flag will no longer display if you relog to a different character that doesn't have ExpPotion running. - Recalculate Stats message removed. - Service chat toggle using /toggleworld. - Vote command added /vote.
  10. commit e9876ed3d463201238861cc8cf47b509e7662f74 Merge: 7cfb29d 7ecd244 Author: Moh <[email protected]> Attack/Spell: - Archer Damage Tweaked. Selector: - Improvements accross the board. - Location change. - All accounts get an extra character slot to celebrate how well Primal is doing! Cmd: - More Admin Commands.
  11. commit 3033423384a4fbb7cbdd286ba983588ee6917d69 Author: Moh <[email protected]> Core: - ItemAddition bonuses rewritten and now correctly loads the bonus. - Optimizations to ClientThread. Attack/Spell: - Corrected an issue where missed attacks for archers displayed 1 damage instead of an actual block animation. - Reflect will no longer flag their owners as BlueName flags when it happens. - Archer Damage Tweaked. Cmd: - More Admin commands. Item: - Tornado spell book will not be learned unless the user has level 3 Fire. Creature: - Vision range has increased. - Ancient Devil is now spawnable again and is limited to one devil at a time, also players than summon it will be on a 24 hours cooldown. Quest: - Ancient Devil quest was enabled again. Misc: - Fixed Moh's great wall of bandits in Phoenix Castle. - Code cleanup and optimizations.
  12. commit 94b3f694f2dc57697891bd4348ada0c03263a02d Author: Moh <[email protected]> - Security Updates, no changelog can be provided.
  13. commit 32b519aa2364c548dabfbb2527a7e51c96353558 Author: Moh <[email protected]> Core: - MsgFuse implementation Meteor spam. - Trading will no longer work while NPCs are active. - NPC scripts will no longer work while Trading is active. - Spell Experience has been rewritten. - Internal & Security updates. Attack/Spell: - Dodge spell will now properly adjust player stats. - Reflect will now properly deal damage to attackers. - XPSpells should no longer buffer up more than 2 minutes. Creature: - DevilKings will no longer count as kings and will no longer take 10 times less damage. NPC: - SpaceMarks Dialogs - Twin City - Lantern (Voting System 2/2). - Corrected an issue with MagicArtisan. Item: - Chests/Boxes will no longer expand and go over inventory limit. - Fixed an issue with Market - MagicArtisan Misc: - Fixed an issue with composing 120+ gear - Getting killed by guards will now add their owners to the target's enemy list. - Fixed an issue with Disconnections in GuildArea during GW not sending players to GW Jail. Game-play: - Drop rate adjustments. - Infinite Stamina in PKA from xx:00 to xx:30 and Jail from xx:30 to xx:00.
  14. commit b9fad24276d16e6542ff171599912ef9eff16655 Author: Moh <[email protected]> - Internal & Security updates.
  15. commit 97e91fbeeedce49b8e555ee585350f93bd8cb093 Author: Moh <[email protected]> NPC: - Twin City - Lantern (Voting System 2/2). - Corrected an issue with MagicArtisan.
  16. commit 5d583d34c51fb066c37b5baca7a7a70a572177cc Author: Moh <[email protected]> Core: - MsgFuse implementation Meteor spam. - Infinite Stamina in PKA from xx:00 to xx:30 and Jail from xx:30 to xx:00. Attack/Spell: - Fixed an issue with certain spells leveling faster than they should, Also removed Phoenix spell from everyone who has it. - Healing/StatusAttack type spells will no longer have incorrect experience calculated/shown. Creature: - Fixed an issue with AncientDevil not having the correct creature type thus not dropping loot. - Improved Boss AI. Event: - GuildWar timing has been shifted 2 hours early and now ends on Sunday 8 PM GMT + 0. Npc: - TwinCity - Conductress Mine Cave transport added. DB: - various updates and corrections to database values. Misc: - Code cleanup.
  17. commit 7fe0857ce30767e4ec013ff7ed7607615494f0b0 Author: Moh <[email protected]> Core: - Fixed an issue where Passive character healing caused a bug where it stopped some players from dying. NPC: - TwinCity - Lantern (Voting System 1/2) - Fixed an issue with Market - MagicArtisan. Event: - Tournament AI written. Misc: - Violet Gems will now increase prof experience gained.
  18. commit b2d290e8efbcc13a3d0a0f5720b5623883720780 Author: Moh <[email protected]> Attack/Spell: - Fixed an issue with shielding players and its interaction with other auras. WorldClient: - Corrected the experience gain/loss equation on PvP kills. Item: - Fixed an issue with item durability going below 0. - Fixed an issue with earrings not being deleveled properly. Misc: - Fixed an issue that caused miners to randomly stop mining. - Corrections to the latest revision. - Fixed a crash issue.
  19. commit 3478c0d0526aecd544632c8d31d4968afbdc2e48 Author: Moh <[email protected]> Core: - Dynamic server configuration implemented. Attack/Spell: - Using spells that aren't aggressive will no longer trigger stam rape. - Fixed an typo with damage calculation that caused reborned characters to take WAY less damage that they should. - Exiting Transform will now properly remove Transform flag from the player which will fix stamina regenration. Creature: - Modifications to Standard creature AI to not detect and gather around players with the Fly flag (Ok, Dan). SOB: - TG will no longer award XP progress. Event: - Preperations for PvP tournaments. Misc: - Code Cleanup & optimizations. - Fixed an issue where players killing blue named players still gave them pkps.
  20. This is a new beginning! We've completely redesigned our website to better reflect Primal and it's community, Feel free to explore and report any bugs you may find with it. Currently we're still at the stages of populating the website, forums and wiki, so keep that in mind. Cheers everyone!
  21. commit 15e1c7cf72b3f515dbfad64d2fdd9af9c076f8e9 Author: Moh <[email protected]> Core: - Mining implementation altered to support classic mining. - Various optimizations to Kernel class. Attack/Spell: - Using a spell while being in Intone will no longer continue the intone state. Creature: - Dynamic creature spawns, can now be reloaded on demand when a spawn is changed in the DB. - Misc: - Level 120+ Gear will now be composable through the Oven.
  22. commit aeadec09fbef8bcf9d5f1457255d4fb08e647df9 Author: Moh <[email protected]> Attack/Spell: - SpawnProtection will now be removed from players upon using Melee or Spell. - AoE spells will no longer cause a client crash when used on a large amount of creatures. Items: - Scroll Gates will no longer work in maps that have the TELEPORT_DISABLE flag. - Wind Spell will no longer work in maps that have the TELEPORT_DISABLE flag. - Disabled VIP Teleport will no longer work in maps that have the TELEPORT_DISABLE flag. - MP Pots - (SoulPill - RefreshingPill - RecoveryPill) Packs impelemented. Companion: - Companions will no longer award PKPs to their owners in FreePK maps. -NPC: - WineZone NPC written. - NPC scripts will no longer be activated or continue it's script if the Player has died, No more teleporting out of GW... Arcane. - GWJail - Warden will now force people to wait for pardon.
  23. commit cedd745288cc64130acd577327071a341a7a555d Author: Moh <[email protected]> Core: - preparations for Classic Mining, Implementation 90% complete. - Invisible Entity fixup. Melee/Spell: - Healing Rain will now heal owner and teammates in range. - AttachStatus (Fly / Stigma / Cyclone / Superman) spells are no longer usable while MagicShield / XPShield auras are active. - Invisibility will now remove the Stigma effect. - Reborn characters now relearn their profs before rebirth upon reaching half of the level they had before rebirth. Companion: - Companions (Guards/Pets) will no longer award their owners BlueName status if the map is FreePK. Misc: - Fixed an issue with stacking. - Fixed a glitch with XP building up while XPStart status is active resulting in faster XP triggers than usual. - Fixed an issue where players with RedName status would drop equipment in FreePK / Guild Maps. Top kek @ Arcane. - Fixed an issue with TwinCity - Guild Conductor not updating players properly after passing leadership. - Fixed an issue that prevented non-rb players to not gain attribute points after 120. - Fixed an issue with stacking. - Code cleanup. MapSystem: - Re-implemented the MapSystem to better read map data. - Bridges, Walls and Gates will no longer glitch and pull back players. Event: - Fixed an issue with Guild Gates not responding to player clicks. DB: - Fresh DB dump.
  24. commit 35f9e29126892f5c45adf77f40dde790fb0cb1ff Author: Moh <[email protected]> Core: - Vision range raised to 18 instead of 16. - Resolved an issue that caused numerous client crashes. Melee/Spell: - Player action is set to None on Melee/Magic attacks. NPC: - TwinCity - Godly Artisan written. SOB: - GuildPole and GuildGates will no longer grant experience on hit/kill. Companion: - Guards will now award their owners PKPs on successful kills. Quest: - Blue mouse quest rewards rewritten. Event: - GuildWar: Corrected an issue that let GuildGates spam when being attacked after they were broken. - GuildWar: GuildGates will now only display entry / repair / open / close options to those in the guild owning the pole. - GuildWar: Bombs will now be removed from players inventories when used. Zone: - HealthWine zone added. Misc: - Fixed an issue with Team Leaders not being granted VIP for level 70. - Fixed an issue that allowed archers to regen stamina while flying/attacking which caused perma flight. - Fixed an issue with guild member list not refreshing player levels. - Fixed an issue with Bracelets not dropping, now drops properly and at the correct level. - Fixed an issue with Items Current/Maximum durability.
  25. commit d391a56c32132c7e6871f0c69125db76102b4e30 Author: Moh <[email protected]> Attack/Spells: - Corrected an issue with Melee attack range that made it feel a little wonky. - Corrected issues with auto attacking and intone. - Healing rain will now look for teammates that are in range and heal them. - XP Spells are not spammable in TG anymore. - Reflect will only now trigger on aggressive abilities. - Stamina deductions while sitting will only happen on aggressive abilites. NPCs: - Twin City - General Judd Blue mouse rewards were redone. - Promotion Center - MightyTao written. - Promotion Center - Archer God rewritten. - Meteor Zone - MineSupervisor written (mine is still not working). - Corrected an issue with Market - StarLit not taking away the meteor tear. - Corrected an issue with Shelby. - Disabled Market - JewelerLau. - Market - GodlyArtisan written(Still pending an adjustment). - TwinCity - ArtisanWind and Upgrade rates revisted. - Desert City - MineSupervisor written. - Bird Island - ArtisanOu will now take all 5 dragonballs on 2 socketing not 4 (Marlin get some sleep man). Creatures: - Creatures will now lose effects and status flags after their duration ends. - Implemented creature settings DropItemsOnDeath and applied it to all standard mobs - Will fix the issue with guards and patrols dropping items. - Guards, Patrols and revivers will no longer give experience on hit/kill. - Patrols will now also attack for flashers. Items: - Scroll Gates will no longer work in maps that have the TELEPORT_DISABLE flag. - MP Potions will no longer work in transform. - HP Pot - Amrita Pack Selector: - Character UIDs will now be removed from the account upon deletion (will fix the selectors character limit reached issue). - Bruteforce protection counter is now reset to 0 upon successful logins. - SelectorAction will be set to Logon if a Creation action fails. Logging: - More packet logging In / Out Added. Database: - Fresh SQL DB back up with varius spawn fixes. Game-play: - CPs is now global to the account. - Bumped Prof / Spell experience rates. - Special Items rate adjustments. Misc: - Fixed an issue with DivineHare being teachable to anyone who purchased the spell book, cleaned the database from any weird learnings. - Fixed an issue with GainExpBall not displaying the correct experience after level gain. - Fixed an issue with spells not leveling up when needed experience has been reached. - Fixed an issue with Companions (Guards) following their owner through a portal. - Corrected an issue with Super Cool and Full Super cool action. - Booths now are destroyed on player logout. - Disabled VIP effect notifications for the time being to catch an issue. - Fixed a NRE that happened in ClientThread due to recent Magic attack class changes. - Admin Commands. - Inspecting another player will now show the correct reborncount. - Fixed a NRE in item packet class/ - Fixed an issue with item pick-up while in teams.
×
×
  • Create New...