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Moh

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Everything posted by Moh

  1. commit 878ea9b02895c1ab846b27854d6c7892679d2a88 Author: Moh <[email protected]> - Mining Fixed. - Option to drop ores automatically for VIPs (disabled). - Trade handling upon disconnection. Ty Anti. - Fixed an issue that caused money changes to not register on WH Money and on Trading. - Players lower than level 15 will no longer drop items. - Durability now fully works. - Fixed an issue with TwinCity - Barber charging a fee everytime it showed a cut. - Reflect spell implementation. - Split commands for different Authority types (Player - Mod - Admin). - Fixed an issue with MP and HP pottions being usable while dead? lol. - Market - Starlit written. - '+' signs will no longer be usable on character register. - Automatic Arrow reload and repair and 1/3 gold drop loot for VIPs - Fixed an issue that caused a player to lose 25% stamina when using XP fly. - Corrected Drop handler values for the bracelets they will now drop. - Fixed an issue with incorrect VIP announcements claiming the drop to be 2 sock when it's not. - Fixed an issue that stopped Ganoderma and Titan respawn messages. - Plus one drop rates bumbed a tad bit. - TeamLeader location star wont appear to those that are not on the same map. - Guards and Patrols will no longer give experience on hit. - Dead players will no longer be able to drop money. - Optimzations and fixes accross the board.
  2. commit 4ba0938c62413290ff15d07d552bd5ddfb6f8bee Author: Moh <[email protected]> - Logging Implemented using Log4Net. - Fixed an issue with Trading showing the incorrect Money/CPs values after a trade has completed. - Fixed an issue with Client Disconnect method caused it to leave an instance of a player online. - Fixed an issue with Transformations. - Fixed an issue with NinjaAmulet causing the player to lose their avatar after usage. - Corrected VirtuePoints award message displayed. - Fixed an issue with black named players were getting captured in jail on death. - Fixed a NRE in Vision class. - VIP (Character & Account) (3, 7, 30) Days Implemented. - Fixed an issue with General Judd not rewarding players even when they had enough inventory space. - Fixed an issue with BlueMouse and enabled it. - Fixed an issue with traps not being loaded properly. - Disabled CPs trading and vending. - Double Experience potion will no longer count twice to members in a team. - Max level players will no longer gain team shared experience. - Item scripts (Warring Moon Box, Sun Box, Star Box, Mystic Box, Cloud Box, Stone City Gate) implemented. - Fixed an issue with Ninja Amulets not reading the correct player body type. - Shops adjustments before release. - Fixed Advanced Zone spawns and rates. - Advanced Zone will drop the correct items now. - Creature AI is now compiled in scripts. - Removed some unused code from Logon Server. - Drop Rules are now reloadable on runtime. - Message Board Implemented. - DisCity Implemented. - Solar Saint NPCs implemented. - Ancient Devil Implemented. - Pets will now display the correct death animation upon death and fade properly. - VIPCard is now awarded to players with VIP that don't have it in their inventories. - Max Durability isn't readonly anymore therefore it's not decreased with failed upgrades. - Proper equipment ID generation formula written, takes into account color and type. - Ganoderma and Titan spawn announcements. - Rates adjustments before release. - Damage Calculation will now take into account the Creature type. - Fixed an issue where autoattacking prevented players from swapping targets after clicking a new target. - Fixed an issue with gear inspection not showing Spouse name. - - Fresh SQL DB dump. - Code cleanup and optimizations.
  3. commit 912be1693195adb7b392a508d1303b037e209913 Author: Moh <[email protected]> - Rates Reset. - New socket implementation along with encryption. - Lantern now hooks players up with gears, spells and profs. - Bombs implemented. - Dance spell implemented. - Fixed an issue with guild gates and guildwar. - Guild gates now have a script assigned to them. - Fixed an issue with Market - JewelerLau - Reviver AI implementation. - Fixed a bug that allowed archers to have Intensify forever. - Command AI improved. - Prof level is now taken into consideration in melee attack calculation. - Fixed a bug where it displayed the wrong direction to players upon action change. - Code cleanup and optimizations.
  4. commit 21077328830363740eb7f45d0da3016eddbe53e3 Author: Moh <[email protected]> - Improved DebugMode. - VIP Implemented along with Activation items(3, 7 and 30 Days) and VIP Card. - Fixed an issue with confuctress. - Removed the annoying message from GuildController. - Meteor and DB Packing is now enabled for VIPs. - Fixed an issue where characters were loaded into the world with 0 HP which showed them dead until they completed login and loading. - Fixed an issue with Selector. - All NPC Global properties are now set to false, this will help if we decided to enable VIP remove WH. - Fixed a issue with Magic Artisan that caused a nasty crash. - Implemented DecLife and DispatchXP SkillSorts, now CruelShade and Soar will work. - Fixed an isssue with Line Spells hitting flying objects. - LogonHandler now sends the correct player updates to its surroundings. - Finalization class cleaned and optimized. - Commands AI Improved and added more commands for admin use. - Damage calculations now takes into account reborn toughness. - Bird Island - ArtisanOu will no longer take your dragon balls if your item is already two socketed. - String Packet with Sound/Effect subtypes implemented. - Solution Wide code cleanup and optimization.
  5. commit 0d5b1e50057b47d76ded380256a358e27d0aa175 Author: Moh <[email protected]> - Character recalculate stats message will no longer be spammed upon equip/unequip. - Added an additional NPCInput field to WorldClient. - Spells and Profs Updates are now sent to the player when unlearned. - Reborn method rewrite and adjustments. - Corrected an issue that caused some items to not be deleveled correctly. - Reborned Characters now send their reborn status to surrounding players. - Implementated Dying Armor (Tinter and ShopBoy) logic. - Written ColorShop - Tinter script. - Added black dye option to ShopBoy for a DB. - Added Item rewards to sqaumas. - ToString() added to Spell, MapItem classes. - NewbiePackage added. - Updates to Selector and improvements. - Fixed an issue with BlueMouse quest NPC. - Corrections to TaoistMoon, BirthVillage - KnowItAll scripts. (Thank you pumkin). - Disabled blessing items from market (Ethereal). - Removed Bless from dropped items on Creature death. - Market - Eternity (Reborn npc script) written. - Market - Celestial Tao now requires a dragonball to realot points. - Fixed an issue with guard spell not leveling up. - Added Server Uptime messages to discord bot and logon. - ItemColors enum added. - Fixed an issue that caused scepted to not drop as plused items. - Fixed an issue that caused Meditition to kill it's owner? lol'd. - DropHandler now correctly drops colored items. - Fresh SQL dump.
  6. commit fa93cd7e56890ab48ea261cce81c2dfdfd3b82d9 Author: Moh <[email protected]> - Fixed an issue with profs not saving. - Spells are no longer usable in market. - Fixed an issue Spells awarding Level Experience. - Corrected an issue with archer god teaching Advanced-fly, It will now teach the correct level. - Fixed an issue with Change Action that called OnMove() which reset players action to none, Which caused Stamina regen issues. - Fixed an issue with revive here. - Corrections to the how Spell/Prof Experiences are gained. - Fixed an issue that caused attacking with melee using 1h or 2h would also grant boxing experience. - Fixed an issue with Selector character count, didn't see the 4th character and thus that character slot was undeletable. - Fixed an issue with the website not displaying correct genders and body sizes. - Fixed an issue with Magic Artisan and Weapon Master allowing players to upgrade items without repairing. - Implemented Curse aura gain on killing a player that is under the effect of Heaven Blessing. - Fixed a issue with Warehouse NPC IDs went out of bound when trying to save to the DB. - Vision now updates the Curse flag to surroundings. - Lantern NPC now awards 1 hour of ExpPot and 3 days of Heaven Blessing - New SQL backup dump. - Compile time for scripts reduced. - Code cleanup and solution wide optimizations, Notice a performance increase.
  7. commit 83fced7d218ac75d662cf7b85f9e14539871db7c Author: Moh <[email protected]> - Teammates Life is now displayed correctly to eachother. - Fixed an issue with inventories that allowed it to store more than 40 items. - Fixed an issue with MagicArtisan that allowed players to upgrade items past their levels. - Fixed marriage announcements. - Fixed Market upgrade announcements (MagicArtisan & WeaponMaster). - Removed an un-needed async call. - Fixed an issue with earrings not dropping due to an incorrect ID generation. - Fixed an issue that stopped Creatures that has a Spell from attacking flying players. - Only Equipment type items will be dropped plused, blessed and socketed. - Fixed an issue with Gear composition not accepting the correct item types, Now it does properly check for gear type. - Fixed an issue that caused an invalid TeamLeader position to be sent to team mates if the TeamLeader isn't on the same map. - Fixing an issue with the repository.
  8. commit c4611fa9b016b2f5ec66e0802aa93f2eb51c81da Author: Moh <[email protected]> - Collide Implementation. Not finished.
  9. commit 2b8940d3f2dca54b225290f68e5efa3811e9235d Author: Moh <[email protected]> - Fixed an issue with HP Pot - Painkiller - Modifications to WorldConfig.xml - Implemented dynamic rate change and loading on runtime from WorldConfig.xml - Console command /rrld to reload rates - Fixed an issue with 0 damage spells not granting proper experience - Fixed announcement for socketing items while upgrading - Fresh DB Dumps
  10. commit 942b704ce8ae24a8ae2156c7cac055643df1f075 Author: Moh <[email protected]> - Fixed an issue with Login Tokens. - Corrected some issues with reborn effects. - All entities now send updates on flag changes. - Base Attack Speed corrected. - Corrections to Attack Speed changes upon weapon equip.
  11. commit 675c217883e0fc7b7e01095b04e8bc3396ef62ec Author: Moh <[email protected]> - Corrections to damage and dodge calculations. - MapEffects(Traps, Triggers, Teleports). - Vision handling for MapEffects. - DBTrap and DBRandomLocation added along with their db tables. - MapEffect Generator. - BlueMouse quest implemented. - Fixed an issue with GMRobes not belng equipable. - OnLocationChange event for game clients. - Dynamic effect loading. - Quest - BlueMouse script.
  12. commit e30cc5fbe39bdb84b68171b61b59e8873ff0a3f4 Author: Moh <[email protected]> - Mining Automated. - Fixed a few issues with mining timers and rates. - Mining implemented. - Extracted mining rates from TQBins. - New DB Backup. - Code cleanup.
  13. commit 02b140cd3cce6b05d0855c8a11dae4ca88f1ebd4 Author: Moh <[email protected]> - Preperations for the mining system. - Code cleanup & optimization.
  14. commit a3eb3a7c74ba2e8fad8448b53b6ec7deac25d154 Author: Moe T <[email protected]> - Space-Marks fixed to include all levels of water Taoist. - Discord-bot fix-up. - Socketed weapons now drop. - Fixed an issue with flags. - Fixed an issue with high level head gear not being equippable. - Stacking players. - Excluded 1012 from DMap checks. (We seriously need a new Tiny-map regeneration).
  15. commit 9e413a24ec17440f78041c2d78cfc9450ebdd43d Author: Moh <[email protected]> - Fixed an issue with the performance counter. - Discord-bot implemented with simple commands, announcements, and world chat integration.
  16. commit 0e1288f03edb8de3ecdebc4a5a1151bcf24bcf8f Author: Moe T <[email protected]> - Fixed an issue with main/off hand passive activations. - Corrected the exp gain forumula. - Fixed an issue stopping auto attacks when an aoe spell kills another target. - Fixed an issue with Meditation restoring health. - Fixed an issue that allowed players to keep their auto attack targets if targets went out of range. - Corrected an issue that caused invisible entities escaping the screen system grid. - Corrected experience gain range for teams. - Fixed an issue with transforms. - Fixed an issue with pets trying to despawn after dispose upon disconnection.
  17. commit 49c4a45420928c1543871e87571c2ae08bad0d81 Author: Moh <[email protected]> - Solution wide code cleanup and performance optimization. - Guild War class implemented. - Guild War relevant SOBs included in the ValidTarget() calculation.
  18. commit 59979b5c7134f6d2e49210f79c10d89de40998fc Author: Moe T <[email protected]> - GM announcement command impelented. - Fixed an issue with teleporting to instances. - Fixed various issues with MoonBox quest. - Fixed mob spawns for DisCity. - Added two console commands /gc and /srld - Automatic script reloading disabled for the time being. - Fixed an issue with various passive spells. - Fixed an issue with Herc attacking players in flight. - Changed stamina using spells to use the melee calculation. - Fixed an issue with items loading in the incorrect order causing offhand weapons to unequip. - Transformations will no longer save in lookface field. - Fixed an issue with dropping while red/black. - Fixed an issue that caused an automatic revive. - Fixed an issue with PKPoints being awarded even if the enemy is flashing. - Memory leak fixed for now.
  19. commit 6b8c542da678da131a913a970b713b06f27291f4 Author: Moh <[email protected]> - Fixed an issue with /spell and /prof. - Added /godmode. - PvPEvent base class. - EventTeam and EventMember classes. - EventTeamType and EventState enums added. - Code Cleanup. - Fixed an issue with Simon and Diamond exchange. - New WorldDB SQL. - Fixed the delay on certain line spells. - Added Patrol functionality, now it will chase black named players! YAY! - Fixed an issue with Life and Mana not being loaded and displayed properly. - Fixed MapFlags and all the PK/Spawning issues with maps. - No more +1 diamons drops thank you. - Fixed an issue with transform not removing the flag properly. - Fixed an issue with transform not resetting lookface upon dc/logout. - Implemented MsgItem SubType 8: CombineItem. - Maximum Durability now drops on failed upgrade (40% chance). - Fixed an issue that enabled players to add themselves in Friends and Enemy lists (lonely much?). - Another update. - Added /spell and /prof to commands. - Fixed an issue with transform ending. - Fixed an issue with Area spell range. - Fixed an issue causing team leader flag disappearing on death. - An attempt to resolve a memory leak.
  20. commit 5513ed7b7122d1feb2036ba39c94167f38ffdb41 Author: Moh <[email protected]> - Selector Fixed and optimized. - Missing portals for Ancient Devil quest added. - Special item drops loaded from TQBins. - Fixed a bug Bomb quest (thanks marlin -_-). - Added a table with server info for website use. - Fresh SQL backup for world server. - Players now gain experience from pet kills and attacks for melee and magic. - KO counter no longer increases in TG. - ActionThread implemented. - Spells with IntoneDelay such as FireCircle now properly wait for the intone delay. - Fixed a bug that allowed players to attack targets after revived (auto attacking same target with the same UID). - Adjusted DB rate. - Fixed an issue with the DropHandler not dropping certain itemtypes and overflowing item level. - Companion and ActionThread collections added to Kernel. - NPCGenerator, ActionGenerator added to Kernel. - BootTime added to Kernel. - Fixed an issue with Selector causing vision to be removed after teleporting to maps. - Companion Vision implemented. - DBServer, ServerRepository added. - Utilized automatic UID generation for players. - Companion class and logic impelented. - Companion AI implentation (still missing DMap checks on movement). - Players now flash if their pets attack other players or guards. - Pets now disappear on player logout/dc. - ItemEffects implementation. - Adapted MsgRegister to utilize Selector. - Adapted MsgConnect to utilize Selector. - Fixed a bug that caused the players to have incorrect stats after finishing transform. - Fixed a bug that allowed players to pick up more than 40 items. - Players now don't regen stamina during transform. - Automatic flush and updates to server table with server info. - Solution wide cleanup and optimizations, Performance increase of 30% in certain areas.
  21. commit ff07b06521fe48f6fe633d075a54631d06b9b0de Author: Moh <[email protected]> - Changes to DBClient, DBGuild and their tables in the db to provide more info to our website.
  22. commit 06d70b7229f5cc2952a2e062013b2e2efc397331 Author: Moh <[email protected]> - Fixed an issue with helmets, armors not dropping. - Reborn partially done.
  23. commit 348f25f15830a4abe44cb03ead6cfe005d22dc9a Author: xMarlin <[email protected]> - Some commands added such as /cps, gold, level, bring, goto, kick, reborn, str, vit, agi, spi, class, reallot
  24. commit c0733712d296e2499db51e72d711d76ac4bbceee Author: Moh <[email protected]> - Observe Equipment.
  25. commit 1181a3bdd989af3c3920ba87a3b3046829e9705f Author: Moh <[email protected]> - Fixed a bug where dcing doesn't remove entity from world. - Fixed a bug where the incorrect message and value for Virtue Points. - Fixed the high rate of high dura dropped items. - Fixed an issue with dying not displaying ghosts to the owner and his screen. - Fixed an issue with team chat. - Fixed an issue with selling an item granting full buyout gold upon sell. - Archer CancelFly now works.
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