-
Content Count
1064 -
Joined
-
Last visited
-
Days Won
4
Content Type
Profiles
Forums
Gallery
Everything posted by Moh
-
commit aaf68e45c109028b172b9582f50b10222bf77cd3 Author: Moh360 <[email protected]> Core: - Fixed an issue with Super item drop rates. - Updates to Creature class to add more notifications to loot drops. - Inventory items now have a higher chance to drop. - Improved disconnection handler for players.
-
Server was put down and updated to the latest revision, kindly check patch notes for more information.
-
Server was put down and updated to the latest revision, kindly check patch notes for more information.
-
commit 8593e83fe8ac86e78ac11895c9e0492d6ce6d726 Author: Moh360 <[email protected]> Core: - Threading improved again. - Updates to DiscordBot. - New SAEA Implemention (Not Active). - Object Pooling implemented. - MapEffects improvements. - Improvements to Disconnections for players. - Packets: -- MsgItem log corrections. Attack/Spell: - Correction to spells with the Linear type formula. - Corrections to SpeedGun range. Creature: - Fixed an issue that caused DB announcements to go off and the DB not dropped. - Improvements to Respawning. - Added Lab diamonds to the VIP announcements. NPC: - GWJail - Warden2 will now pardon players every 15 minutes. CMD: - More admin commands. Misc: - Solution wide optimizations. - Code cleanups and removal for unused code.
-
Today marks one of many milestones since the launch of Primal Conquer, It's been a year since our launch and today we celebrate Primal Conquer's birthday, and to do this we have decided to double some rates for the next 4 days and they will be as follows: - Sunday: 2x Experience (Solo/Shared/Prof) rates. - Monday: 2x DB rates. - Tuesday: 2x +1 rates. - Wednesday: 2x Socket rates. We wish the entire community the best and happy hunting primals!
-
We have plans to do that, and we always do it out of random, so random times, random rates buffed etc, We will be having a new one tomorrow to celebrate Primal Conquer's 1 year! so stay tuned. Also its worth mentioning that we're approaching different seasons and primal have seasonal events written and ready to be fired up for example Christmas, Halloween and ThanksGiving.
-
commit a08aac6544ed31ac92482a7c71823c73a5ca340a Author: Moh360 <[email protected]> Core: - Fixups and optimizations to Selector loading/saving. - More idiot proofing for Selector. - Selector will now award the appropriate gender ID on gender change. - Less magic strings. - Deletion logs fixed. Events: - Fixed an issue with guild wars that caused Gates to not reset sometimes on pole resets.
-
commit 98dda527de90a357e7263d8dc4bbf2da96bc0288 Author: Moh360 <[email protected]> Core: - ClientThread optimized. - WorldThread optimized. - Idiot proofing for the Selector. - More logging options. - Fixups to Creature class. - Fixups to MsgTrade. - Removed default Booth Cryout message. Attack/Spell: - Guildless players won't attack pole's anymore. CMD: - More admin commands. - Fixed an issue with teleportation commands for mods. - Added /claimvip command to players
-
commit 945fd02bf0c38442b421fec466a49aae0e18b485 Author: Moh360 <[email protected]> Core: - Fixups to VIP Repair message. - MsgFuse updates and fixups for upcoming features. - ItemThread improved. - CreatureThread improved. - Server will now try harder to find a more valid location (Needs testing). - AIBots will no longer benefit from SpawnProtection. Attack/Spell: - Linear spells now allow up to 75 yards of height difference. NPC: - Corrections to ArenaGuard to allow more sign up time for ClassPK. - Corrections to MysticMerchant. Events: - Each event now have it's own signup time that can be overidden. - Updated EventStart() to account for the different signup times. - ClassPK now has a 15 minute signup time. - WeeklyPK, MonthlyPK now have a 5 minute signup time. - WeeklyPK, MonthlyPK will no longer retain Companions on death.
-
Server is back online, changelogs will be posted shortly.
-
Server Maintenance, downtime is 3 minutes.
-
Patch 35 is out to address minor client issues, No logins allowed until patched.
-
commit 31d06fdec0509724647a68f819fa5327f5397ae3 Author: Moh360 <[email protected]> Core: - Extensions to DiscordBot. - More sanity checks added to upgrades. Attack/Spell: - CallPet will not be allowed in areas with infinite stamina such as duels. - Corrected an issue with dodged attacks not causing the attacker to flash. NPC: - Fixup to Meteor tear quest. - Fixups to Magic Artisan Meteor tear upgrade. Cmd: - Extensions to moderator commands.
-
commit 0c7519bb81b421c8a019dcc336b073286c8ac2b4 Author: Moh360 <[email protected]> Core: - Additions to Hub to prepare for multiple server launches if needed. Events: - Corrections to Class PK, will now display winners on the site correctly. - Corrections to Weekly PK, will now display winner on the site correctly. - Corrections to Monthly PK, will now display winner on the site correctly.
-
commit 75dd036529cbe77fe3a7e2d2acf4cd5040ca9051 Author: Moh360 <[email protected]> Core: - Core optimizations to reduce some db load. - LevelExps are now loaded in memory on startup. Attack/Spell: - Reflects will no longer award pkps to the reflector. - Attackers now gain BlueName even when the attack is reflected.
-
commit 81f82fb556dce3fa16feaef36df5474694c181b1 Author: Moh360 <[email protected]> Core: - Fixed an issue with reloading creatures causing multiple instance of rare creatures being spawned due to old respawn timers. NPC: - MagicArtisan now accepts meteor tears with double chance.
-
commit 201904a9f80ca752304f877535102c8c2e78c643 Author: Moh360 <[email protected]> Core: - Permissions extended with DiscordBot. - Logging extended to booths. Attack/Spell: - Corrected an un-intended bug on reflect. Events: - Weekly and Monthly PK will now allow players to join with any type of gear and weapons. - PvP events will no longer run during ClassPK.
-
Server maintenance concluded, We're back online!
-
Server maintenance in 10 minutes, downtime 10-15 minutes. We will be putting the server on debug and lock logins for 10 minutes except for developers to resolve an issue.
-
The primal conquer team wishes the Muslim community a happy Eid, and to celebrate this we have decided to double some rates for the next 4 days and they will be as follows: - Sunday: 2x +1 rates - Monday: 2x DB rates - Tuesday: 2x Meteor rates - Wednesday: 2x Socket rates. We wish the entire community the best and happy hunting primals!
-
commit 29f3ebd77c94187030aba8902ee68b363ac53360 Author: Moh360 <[email protected]> Core: - Reverted a change done to selector due to a new issue that we're working on fixing.
-
commit dae62f7fdab885b69caa05892a3c240534809f16 Author: Moh360 <[email protected]> Core: - Certain characters won't glitch/freeze on login anymore due to a packet issue. - Fixed an issue with Creature regeneration. - Fixed an issue with DropHandler not dropping certain itemtypes due to a change that was made to Random class. Events: - Fixed an issue where events would teleport players in the event and then disqualify players that are not ready for it, Now it does it in the correct order. Misc: - Code cleanup.
-
commit 77b87555e2bda6a6ebe142282ca0a866f2382a18 Author: Moh360 <[email protected]> Core: - Fixed an issue with MsgTrade throwing NREs. - Infinite Stamina removed from PKA. Attack/Spell: - Fixed an issue with ReceiveDamage on reflect awarding blue name to the reflector. Events: - ClassPK logic corrected.
-
Server has been updated with the latest fixes and improvements, Refer to changelogs for more information. We thank every player on primal for their time and support. Until next time!
-
commit 3095e532865d7dea8b5f14f7ad0ad32eb53e42a0 Author: Moh360 <[email protected]> Core: - AssemblyInfo fixups, now will properly show build numbers etc. - Old Logging system using Log4Net scrapped. - Implemented proper logging using MongoDB. - Improvements to Hub class. - Kernel extensions. - DateTime extensions. - Core will now have an easier time reloading creature spawns if needed. - Entity ReceiveDamage method was rewritten, to be far more efficient and cleaner. - Entity ReceiveDamage method now adopts gear based PvP Events. - Improvements to Revive method. - Improvements to Teleport method. - Dueling map instances randomised. - ElitePK, ClassPK, WeeklyPK and MonthlyPK added to EventTypes. - Improvements to ClientThread. - Improvements to WorldThread to maintain the new event AI and new events. - Central MongoHelper class to make Mongo operations easier. Attack/Spell: - Corrected an issue IsValidTarget() function. - Fixed an issue that kept the player in an InTone state if his target was killed by someone else. - Fixed an issue that caused reflected attacks not to award the attacker the BlueName aura. NPC: - ArenaGuard will now be the gateway to Class PK. Events: - Event AI rewritten. - Fixed an issue reported by Vizp with SpawnProtection being so long in the beginning of the event. - PvP Events will now properly sort flags during events. - PvP Events will now respawn players properly during events. - PvP Events will now show counters to display when the event starts. - PvP Events will now display proper event effects. - PvP Events will now retain player location before the event and return them to it after the event is finished. - PvP Event maps will now share the RecordDisable. - Fixed an issue that caused players that disconnect inside not to be relocated to their original location. - Shields are now allowed in PvP Events. - Gear based events logic implemented. - Gear based events will allow players to use potions and equip/unequip gears. - Elite PK implemented along with ranking (1v1 tournament with eliminations). - Class PK implemented. - Class PK will run on Sunday 4 PM server time. - Weekly PK implemented. - Monthly PK implemented. - Weekly PK and Monthly PK will run on Friday 8 PM server time. - Weekly PK will run during the first 3 weeks of the month. - Monthly PK will run during the last week of the month. - DeathMatch improvements. - FreeForAll improvements. - Hysteria improvements. - KillTheCaptain improvements. - KillTheTerrorist improvements. - PassTheBomb improvements. - TeamDeathMatch improvements. Cmd: - More Admin commands. - Fixups to some player commands. Misc: - Removed unused namespaces from the project. - Code cleanups. - Optimizations to the solution.