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Moh

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Everything posted by Moh

  1. commit 5e149a3a870c9a45bd9801c963139a45b970b310 Author: Moh360 <[email protected] Core: - Redesigned the KOBoard system to keep a record of current season (month) and all time KO counts.
  2. commit 719de9efe1cac4cb9da1f47412803c2c8aab35df Author: Moh360 <[email protected]> Core: - Updates to WorldThread to accommodate the new ranking reset addition. - Preparations to roll out VIP customization and control options. - Sunfer internal bounty system revisited and improved to prepare for release.
  3. Today after Guild War concludes there will be a server maintenance, that will last 10 minutes of downtime. We'll push some updates to the server an announce new systems that should create some competition between players. For starters, We've taken a look at how stale the Rankings are and thought of a rework of some sort and today is the day we get to experience it. We'll be resetting KO Boards every month and reward the top 3 ranked players with Mystic Boxes, this will occur every month going forward. We'll also be resetting Virtue Points and will start allowing it as a more commonly used currency to use and purchase things from Mystic Merchant and of course, the good ol' Shelby. Kindly refer to our patch notes for more information and a detailed list of the changes. Thank you for reading and have yourselves a wonderful day!
  4. commit c5026627cd47cbcb022b540816c5a726100884d5 Author: Moh360 <[email protected]> Core: - Virtue Points will now be usable at Mystic Merchant in Market (for certain things) but will be reset automatically by the server every month. - Top 3 ranked KO Board players will be awarded (manually) with a Mystic Box and KO Boards will be reset automatically by the server every month. - Ranking Reset implementation. - XP Kill counts will now be announced if a player ranks high enough to be on the KO Board. Creature: - Implemented an extra AiStage.Reseting, to handle creature resets. - Creatures will now remember their original locations and walk back when lured away. TOPKEK - Guard1, Guard2 and Patrols will now remember their original locations and walk back when lured away. More TOPKEK - Improved creature AI. - Improvements to Guard AI. - Improvements to Pet AI. - Kernel Improvements. NPC: - TwinCity - Simon: Buffed lab quest rewards. - Market - Mystic Merchant: Bonus rates purchased will now last an extra 30 minutes, to a total of 60 minutes for the same price. - Market - Mystic Merchant: will now accept Virtue Points as payment for bonus rates. - TwinCity - Celestaline: Fixed an issue with the dialog. Item: - The following item have been rate buffed: -- Special Items - Sun Box. -- Special Items - Waning Moon Box. -- Special Items - Star Box. -- Special Items - Cloud Box. -- Special Items - Ancestor Box. -- Special Items - Moon Box. CMD: - Admin commands extensions. Note: - On next maintenance, rankings (Virtue Points / KO Board) will be reset until next month on the 1st and will happen automatically after that.
  5. commit e9188e5f7ef5a71a35138ff0dcb350b1f6ff7e51 Author: Moh360 <[email protected]> Core: - Removed Booth stacking protection for now. - Vision class error handling. - Implemented KO Board announcement support. - Trading item limited to 20 items. Attack/Spell: - Calculations improved and issue/typo corrections. - Invisibility, Fly and other similar auras should now again be displayed properly on cast since last update screwed it up. Item: - Fixed an typo with FireOfHell spell book not being usable at level 82. Events: - DisCity stage 3 creatures should no longer multiply in count on each DisCity start.
  6. commit bed91cfa978d30005d90fb5c6d76153a689ca374 Author: Moh360 <[email protected]> Core: - Fixed an issue with trading items exceeding the 20 item limit. - Fixed an issue with Bag durability deduction on being attacked. - XPCircle now takes longer to proc to compensate for the insane mob density. - Vision class improved. Attack/Spell: - Fixed an issue with Fly aura not displaying to players. - Fixed an issue with Shield aura not displaying to players. - Fixed an issue with CalculateBow that caused archers to deal way more damage than intended.
  7. commit 4f3b6b33ad74631e6e1731d69a03304e81238b44 Author: Moh360 <[email protected]> Attack/Spell: - Fixed a visual issue with spells that attach auras to players.
  8. As many of you know, We've been working on improving server stability and fixing the remaining issues that resulted after the core network threading updates we've had and we feel that we've gotten to a decent state and are now ready to move on to our next milestone set for us which is the client, Many of you know that we've been experimenting with newer clients and newer projects to see our limits and how we get past them. In the next few weeks we will announce our progress working with our new targeted client which should eliminate most of the issues we're facing with our current client as well as improve the stability of framerates and the addition of newer feature and content. As seen on our discord we've made an announcement to recruit a small team that will help direct and steer this new project, we will be announcing the selected players shortly. Anyhow, We thought we'd make an announcement to let people know that we're still VERY much involved and will continue to work on improving primal and as a thank you to the community for being a part of this amazing project we're going to be increasing +1 rates for the next 24 hours.
  9. commit 25e09103a664f84cdd07bc805bfb9d65c352f4b2 Author: Moh360 <[email protected]> Core: - Network threading improved even further and a little alteration in the design based on the packet direction. - Task Engine will no longer be handling Outgoing packets since it proved to be unreliable in heavy loads. - Task Engine will now only be used for limited tasks. - Improved Selector loading characters - Dynamic loading and spawning are now handled by the Task Engine. Misc: - Solution wide code cleanups and optimizations.
  10. commit ab7b94b1978c747725d937ede37fa43d15f9d8ef Author: Moh360 <[email protected]> Core: - Added a custom scaling field to the spell DB. Attack/Spell: - CalculateMelee rewritten. - CalculateBow rewritten. - CalculateMagic rewritten.
  11. commit f9a666a769793691153e471b69e4c160ae94bb39 Author: Moh360 <[email protected]> Attack/Spell: - Bow AttackRange adjusted to compensate for the increased render distance. - Taoists need to be at their highest profession levels to benefit from spirit. - Started to rebalance the Taoist class.
  12. commit db13b71b7a03c41e34cca55e467add573f46cbdb Author: Moh360 <[email protected]> Core: - Fixed an issue with ItemThread throwing a NRE on GroundItem.Despawn(). - Fixed an issue with Trading. (Thanks Ulti)
  13. commit f7e12931589c38f1fcc5dd14440b493f7fb2fe5a Author: Moh360 <[email protected]> Core: - Fixed an issue that caused a trade window to be forced in a certain condition.
  14. commit 7eb6c3b4f941d961e5d3edfa1fd30e7a14381345 Author: Moh360 <[email protected]> Core: - Increased network threading to 6 threads. - Code cleanups and removal of old threading systems. - Selector cleaned up (still needs work). - Item/Gold dropping is now handled on the same thread that did the death. Should fix the weird glitches with drops. - Red/Black names will no longer be capped in GuildArena. - Updated MsgItem to use the new drop handlers. - Old PacketQueue class removed. Cmd: - Improvements to DiscordBot commands. - New Admin commands. - New Mod commands. - /wiki command available for all players that links to the wiki.
  15. commit f293fc42c54072a54cb15a8fe94fa946067af707 Author: Moh360 <[email protected]> Core: - Fixed an issue with the DMapSystem. - MsgUserAttrib rewritten, can now be used to broadcast multiple updates at once.
  16. commit 4f14c0a7f8dc0160a151f2764fd7016d3486a16e Author: Moh360 <[email protected]> Core: - MsgUserAttrib updates.
  17. commit cc6040b158e956dbe10471f755bbe8f9d32004bf Author: Moh360 <[email protected]> Core: - Setting up a booth now reserves the spot in DMap as NPC which cannot be accessed by player movements. - Improvements to Kernel ValidateMovement function. Creature: - Fixed an issue that caused drops from Guard1/Guard2 creature kills to not be lootable.
  18. commit 66af52f29766cc5b72d89f76a52758cfbecd82c0 Author: Moh360 <[email protected]> Core: - Config updates
  19. commit fbfe26477bceda186cdbab51854312eb62b15dde Author: Moh360 <[email protected]> Core: - Updates to the scripting engine.
  20. commit efe554ee2b6a9555a8e6371133456cac4014b504 Author: Moh360 <[email protected]> Core: - Fixed an issue with the limit assigned while depositing gold into warehouses. NPC: - Fixed an issue with tinting items at level 15.
  21. commit 5c950b6d70bd7424cbfd5542694fb4f42ae592e4 Author: Moh360 <[email protected]> Attack/Spell: - Whoops.
  22. commit 6195d4f802c543b4d417177d8337ddf9e5fdae1b Author: Moh360 <[email protected]> Core: - ThreadBase class cleaned. - Network threading improved. - QueuedTasks that trigger spells now retain spell data for cancellation later on. - Fixed an issue with the PacketHandler. Attack/Spell: - Pervade will no longer cast after movement. Companion: - Pets now cannot stack, Once summoned it will push other stacked pets 1 yard away. - Creature kills from pets will now assign their masters as loot owner. SOB: - Fixed an issue with stalls being stackable.
  23. commit a3392453628e0f6ecd516c5b687d4a3744bf7980 Author: Moh360 <[email protected]> Core: - Removed the "annoying" sound when someone gets banned by Warden. - Database updates to improve performance overall. - Warden will no longer ban people that trip or lag. Attack/Spell: - Fixed an issue that caused healing/restoration spells to gain experience even at full Life/Mana. Events: - Experience Gain reduced. This is a 1.0 server, you wanna level go level or plevel. Will no longer allow players to farm PvP even Experience. - Gold Gain reduced. Item: - Added FireOfHell spell book to VIP loot notification.
  24. commit f1959698ea938fc7c792122f2a973f26e09f4955 Author: Moh360 <[email protected]> Core: - Limited TaskEngine to 4 tasks. - Fixed a critical issue with packet processing. - Fixed an issue with Warcen. - Power leveling formula revisted.
  25. commit f2f5b43b59c2ca425c943940039008d00c82d0de Author: Moh360 <[email protected]> Core: - Teenie tiny whoopsie in the server processing code.
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