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Moh

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Everything posted by Moh

  1. commit 8401f3d5f13e46c6ee1f6c39c261d07295c32bc1 Author: Moh360 <[email protected]> Core: - Fixed an issue with selector loading.
  2. commit 72ca32c41d0e90ac5a0f56d232c7651655a4a771 Author: Moh360 <[email protected]> Core: - Network threading redone for the 8th time?
  3. commit 6744fbb615ed26ce25d74e51d7190b2eb439bc1e Author: Moh360 <[email protected]> Core: - Updates to Kernel.
  4. commit 782379ea576e57dc223162fddcafd15b8189e2bd Author: Moh360 <[email protected]> Core: - Network threading redone.
  5. commit 5dda4199cc0517100c476ffeed02ea6f07ec4116 Author: Moh360 <[email protected]> Core: - Tiny fixup to a whoopsie in last commit.
  6. commit 708e78d5b4503d75fb375141adb06f3d09c03adf Author: Moh360 <[email protected]> Core: - Config updates. - Improved the way Selector handles gear loading. - Kernel improvements, code cleanups and organizations. - Render distance increased again. - GM VIP Notification removed since we're no longer awarding free VIP. - Implemented ways to force online players to update. TOPKEK. - Fixed an issue with BlackLists that caused them to duplicate. (On that note, I will clear all existing BlackList records) Bots: - Duel bots will no longer jump out of FB/SS range.
  7. commit dcfac4090841195868225983d510b0d2205c43f1 Author: Moh360 <[email protected]> Core: - ThreadBase cleanups. - Offloaded Selector character loading off of the thread that handles the incoming packet. - Fixed an issue with Character creation after the DB update.
  8. commit 32544cc95cbb38a9de51cd687237abcf7b898878 Author: Moh360 <[email protected]> Core: - Logon Server adjustments to give more leeway for Admins.
  9. commit 73be907646b925a02fb3d3bf486a2a004d1391f4 Author: Moh360 <[email protected]> Core: - Fixed an issue with Booths that resulted from the recent DB update. - Fixed an issue with Trades that resulted from the recent DB update.
  10. commit 8fef8c21b5a0305aeccf48344a0688207197a627 Author: Moh360 <[email protected]> Core: - Networking cleaned up even further. - Fixed various Database issues that might've caused extra strain. Creature: - Bosses & Kings will no longer spawn on server reboots. NPC: - Selector excluded from NPC spam protection. CMD: - Removed an admin command.
  11. commit 2498fe930d6f1f73f215d34766c1fb4ce5e215dc Author: Moh360 <[email protected]> Core: - Improvements to Server Networking. - World & Logon Clients will no longer BeginRecieve data on EndAccept, Incase of a HandShake. - Logging improved and clarified.
  12. commit bec8637bd1e0c746a56eaa43d9777a46b8347e47 Author: Moh360 <[email protected]> Core: - Exception Manager rewritten. - Log Manager rewritten. - Database cleanups, removal of old tables and correction to paths and/or naming.
  13. commit c10f492632e85e2f92d911fad73a7095bf7cf185 Author: Moh360 <[email protected]> Misc: - Solution cleanups.
  14. commit ec9531356be38779e3268b269d7362d29fd47102 Author: Moh360 <[email protected]> Core: - Cryptography rework.
  15. commit 9c747fe085f34f226f504ce53746dcc290c29e1b Author: Moh360 <[email protected]> Core: - Corrected an issue with BattleThread timers. - TaskEngine will now utilize 3 threads instead of 1 for incoming requests. Misc: - Code cleanups and optimizations. - Written a batch file to build solution. - DiscordBot project corrected build path.
  16. commit b8198a4724da64ba6a7bb263b0b25cd5cdc80ac6 Author: Moh360 <[email protected]> Core: - Tiny improvements and optimizations to BattleThread.
  17. commit 0b18363035b170e2c10834dd48855a8755d89eaf Author: Moh360 <[email protected]> Core: - TaskEngine using TaskScheduler. - Disabled InPacket & OutPacket threads. - Delegated packet handling and sending to 2 separate TaskEngine(s). - Client saving is not put back to 3 minutes.
  18. Server Maintenance concluded, We're back online with the latest updates.
  19. Server Maintenance to apply updates and reboot the host machine, downtime estimate ~3 minute(s). Also Patch Notes will be posted shortly after.
  20. Server Maintenance after CityWar, downtime 10-15 minute(s).
  21. For the next 24 hours we'll be having double +1 drops, Enjoy!
  22. commit c7307622a12742d8fea073c7f7561abcfdc1fc55 Author: Moh360 <[email protected]> Core: - AttackThread optimized.
  23. commit 67605d7c9c35fc86a2f31be2ae323768360e509a Author: Moh360 <[email protected]> Attack/Spell: - Attacking/AutoAttacking are no longer offloaded to the ThreadPool instead now has it's own dedicated thread. NPC: - Fixed a NRE caused by TwinCity - Tinter.
  24. commit f5fef1ef96e162a9aa8f02dbb4a62005af2f3d2c Author: Moh360 <[email protected]> Core: - Minerals are now loaded once on startup. Companions: - Fixed an issue with despawning pets.
  25. commit 4caa154ba3b1773cdda6091e9f0a229b94a3a36d Author: Moh360 <[email protected]> Core: - Network reworks and improvements. - Cipher reworks and improvements. - Config updates. - Circular Buffer now in use. - Packet splitting and exchange reworked and improved. - Fixed an issue with FloodProtection. - Implemented a new interface for Ciphers. Attack/Spell: - All attacks/spells have been offloaded to ThreadPool for now. (Including AutoAttacks). Misc: - Code cleanups.
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