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Moh

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Everything posted by Moh

  1. commit aaf68e45c109028b172b9582f50b10222bf77cd3 Author: Moh360 <[email protected]> Core: - Fixed an issue with Super item drop rates. - Updates to Creature class to add more notifications to loot drops. - Inventory items now have a higher chance to drop. - Improved disconnection handler for players.
  2. Server was put down and updated to the latest revision, kindly check patch notes for more information.
  3. Server was put down and updated to the latest revision, kindly check patch notes for more information.
  4. commit 8593e83fe8ac86e78ac11895c9e0492d6ce6d726 Author: Moh360 <[email protected]> Core: - Threading improved again. - Updates to DiscordBot. - New SAEA Implemention (Not Active). - Object Pooling implemented. - MapEffects improvements. - Improvements to Disconnections for players. - Packets: -- MsgItem log corrections. Attack/Spell: - Correction to spells with the Linear type formula. - Corrections to SpeedGun range. Creature: - Fixed an issue that caused DB announcements to go off and the DB not dropped. - Improvements to Respawning. - Added Lab diamonds to the VIP announcements. NPC: - GWJail - Warden2 will now pardon players every 15 minutes. CMD: - More admin commands. Misc: - Solution wide optimizations. - Code cleanups and removal for unused code.
  5. Today marks one of many milestones since the launch of Primal Conquer, It's been a year since our launch and today we celebrate Primal Conquer's birthday, and to do this we have decided to double some rates for the next 4 days and they will be as follows: - Sunday: 2x Experience (Solo/Shared/Prof) rates. - Monday: 2x DB rates. - Tuesday: 2x +1 rates. - Wednesday: 2x Socket rates. We wish the entire community the best and happy hunting primals!
  6. Moh

    Monthly Events

    We have plans to do that, and we always do it out of random, so random times, random rates buffed etc, We will be having a new one tomorrow to celebrate Primal Conquer's 1 year! so stay tuned. Also its worth mentioning that we're approaching different seasons and primal have seasonal events written and ready to be fired up for example Christmas, Halloween and ThanksGiving.
  7. commit a08aac6544ed31ac92482a7c71823c73a5ca340a Author: Moh360 <[email protected]> Core: - Fixups and optimizations to Selector loading/saving. - More idiot proofing for Selector. - Selector will now award the appropriate gender ID on gender change. - Less magic strings. - Deletion logs fixed. Events: - Fixed an issue with guild wars that caused Gates to not reset sometimes on pole resets.
  8. commit 98dda527de90a357e7263d8dc4bbf2da96bc0288 Author: Moh360 <[email protected]> Core: - ClientThread optimized. - WorldThread optimized. - Idiot proofing for the Selector. - More logging options. - Fixups to Creature class. - Fixups to MsgTrade. - Removed default Booth Cryout message. Attack/Spell: - Guildless players won't attack pole's anymore. CMD: - More admin commands. - Fixed an issue with teleportation commands for mods. - Added /claimvip command to players
  9. commit 945fd02bf0c38442b421fec466a49aae0e18b485 Author: Moh360 <[email protected]> Core: - Fixups to VIP Repair message. - MsgFuse updates and fixups for upcoming features. - ItemThread improved. - CreatureThread improved. - Server will now try harder to find a more valid location (Needs testing). - AIBots will no longer benefit from SpawnProtection. Attack/Spell: - Linear spells now allow up to 75 yards of height difference. NPC: - Corrections to ArenaGuard to allow more sign up time for ClassPK. - Corrections to MysticMerchant. Events: - Each event now have it's own signup time that can be overidden. - Updated EventStart() to account for the different signup times. - ClassPK now has a 15 minute signup time. - WeeklyPK, MonthlyPK now have a 5 minute signup time. - WeeklyPK, MonthlyPK will no longer retain Companions on death.
  10. Server is back online, changelogs will be posted shortly.
  11. Server Maintenance, downtime is 3 minutes.
  12. Patch 35 is out to address minor client issues, No logins allowed until patched.
  13. commit 31d06fdec0509724647a68f819fa5327f5397ae3 Author: Moh360 <[email protected]> Core: - Extensions to DiscordBot. - More sanity checks added to upgrades. Attack/Spell: - CallPet will not be allowed in areas with infinite stamina such as duels. - Corrected an issue with dodged attacks not causing the attacker to flash. NPC: - Fixup to Meteor tear quest. - Fixups to Magic Artisan Meteor tear upgrade. Cmd: - Extensions to moderator commands.
  14. commit 0c7519bb81b421c8a019dcc336b073286c8ac2b4 Author: Moh360 <[email protected]> Core: - Additions to Hub to prepare for multiple server launches if needed. Events: - Corrections to Class PK, will now display winners on the site correctly. - Corrections to Weekly PK, will now display winner on the site correctly. - Corrections to Monthly PK, will now display winner on the site correctly.
  15. commit 75dd036529cbe77fe3a7e2d2acf4cd5040ca9051 Author: Moh360 <[email protected]> Core: - Core optimizations to reduce some db load. - LevelExps are now loaded in memory on startup. Attack/Spell: - Reflects will no longer award pkps to the reflector. - Attackers now gain BlueName even when the attack is reflected.
  16. commit 81f82fb556dce3fa16feaef36df5474694c181b1 Author: Moh360 <[email protected]> Core: - Fixed an issue with reloading creatures causing multiple instance of rare creatures being spawned due to old respawn timers. NPC: - MagicArtisan now accepts meteor tears with double chance.
  17. commit 201904a9f80ca752304f877535102c8c2e78c643 Author: Moh360 <[email protected]> Core: - Permissions extended with DiscordBot. - Logging extended to booths. Attack/Spell: - Corrected an un-intended bug on reflect. Events: - Weekly and Monthly PK will now allow players to join with any type of gear and weapons. - PvP events will no longer run during ClassPK.
  18. Server maintenance concluded, We're back online!
  19. Server maintenance in 10 minutes, downtime 10-15 minutes. We will be putting the server on debug and lock logins for 10 minutes except for developers to resolve an issue.
  20. The primal conquer team wishes the Muslim community a happy Eid, and to celebrate this we have decided to double some rates for the next 4 days and they will be as follows: - Sunday: 2x +1 rates - Monday: 2x DB rates - Tuesday: 2x Meteor rates - Wednesday: 2x Socket rates. We wish the entire community the best and happy hunting primals!
  21. commit 29f3ebd77c94187030aba8902ee68b363ac53360 Author: Moh360 <[email protected]> Core: - Reverted a change done to selector due to a new issue that we're working on fixing.
  22. commit dae62f7fdab885b69caa05892a3c240534809f16 Author: Moh360 <[email protected]> Core: - Certain characters won't glitch/freeze on login anymore due to a packet issue. - Fixed an issue with Creature regeneration. - Fixed an issue with DropHandler not dropping certain itemtypes due to a change that was made to Random class. Events: - Fixed an issue where events would teleport players in the event and then disqualify players that are not ready for it, Now it does it in the correct order. Misc: - Code cleanup.
  23. commit 77b87555e2bda6a6ebe142282ca0a866f2382a18 Author: Moh360 <[email protected]> Core: - Fixed an issue with MsgTrade throwing NREs. - Infinite Stamina removed from PKA. Attack/Spell: - Fixed an issue with ReceiveDamage on reflect awarding blue name to the reflector. Events: - ClassPK logic corrected.
  24. Server has been updated with the latest fixes and improvements, Refer to changelogs for more information. We thank every player on primal for their time and support. Until next time!
  25. commit 3095e532865d7dea8b5f14f7ad0ad32eb53e42a0 Author: Moh360 <[email protected]> Core: - AssemblyInfo fixups, now will properly show build numbers etc. - Old Logging system using Log4Net scrapped. - Implemented proper logging using MongoDB. - Improvements to Hub class. - Kernel extensions. - DateTime extensions. - Core will now have an easier time reloading creature spawns if needed. - Entity ReceiveDamage method was rewritten, to be far more efficient and cleaner. - Entity ReceiveDamage method now adopts gear based PvP Events. - Improvements to Revive method. - Improvements to Teleport method. - Dueling map instances randomised. - ElitePK, ClassPK, WeeklyPK and MonthlyPK added to EventTypes. - Improvements to ClientThread. - Improvements to WorldThread to maintain the new event AI and new events. - Central MongoHelper class to make Mongo operations easier. Attack/Spell: - Corrected an issue IsValidTarget() function. - Fixed an issue that kept the player in an InTone state if his target was killed by someone else. - Fixed an issue that caused reflected attacks not to award the attacker the BlueName aura. NPC: - ArenaGuard will now be the gateway to Class PK. Events: - Event AI rewritten. - Fixed an issue reported by Vizp with SpawnProtection being so long in the beginning of the event. - PvP Events will now properly sort flags during events. - PvP Events will now respawn players properly during events. - PvP Events will now show counters to display when the event starts. - PvP Events will now display proper event effects. - PvP Events will now retain player location before the event and return them to it after the event is finished. - PvP Event maps will now share the RecordDisable. - Fixed an issue that caused players that disconnect inside not to be relocated to their original location. - Shields are now allowed in PvP Events. - Gear based events logic implemented. - Gear based events will allow players to use potions and equip/unequip gears. - Elite PK implemented along with ranking (1v1 tournament with eliminations). - Class PK implemented. - Class PK will run on Sunday 4 PM server time. - Weekly PK implemented. - Monthly PK implemented. - Weekly PK and Monthly PK will run on Friday 8 PM server time. - Weekly PK will run during the first 3 weeks of the month. - Monthly PK will run during the last week of the month. - DeathMatch improvements. - FreeForAll improvements. - Hysteria improvements. - KillTheCaptain improvements. - KillTheTerrorist improvements. - PassTheBomb improvements. - TeamDeathMatch improvements. Cmd: - More Admin commands. - Fixups to some player commands. Misc: - Removed unused namespaces from the project. - Code cleanups. - Optimizations to the solution.
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